Because I’m a gamer but I also have to adult, I carry around this great little device called a Playstation Vita. I’m always on the lookout for new and old games alike but finding those that suit my tastes is difficult. Enter, Trillion:God of Destruction.
Drawn in by the very clean and shiny artwork that is enough to make any otaku’s heart thump, I purchased my copy online. When it arrived I was fortunate enough to actually have a couple hours to sit down with the game and really get emersed in it’s system. And boy what a system it is.
First off, don’t go into this game thinking you are getting an RPG, strategy, or Visual Novel. What you are getting is all three. It’s kind of amazing they way they seemlessly blend elements from each genre into a cohesive and engaging experience.
As the Great Overlord of Hell, Zeabolos, you will be tasked with commanding the seven sisters of sin to protect Hell and it’s residents from Trillion. A beast that has beset the gates and is working it’s way to the heart of your kingdom, devouring everything in it’s path. To do this, you will select one of the girls at a time to train for a set period.
Each day of the set number of cycles you will choose from a variety of trainings. These trainings provide points in one of several different fields which will then allow you to raise the stats of your chosen character. But choose wisely, because your choice will also affect your relationships with your sisters and other supporting characters. So why is this so important? With the affection of your sisters, an important stat in the game, you will be able to tap into a wellspring of energy that can be pointed right down Trillion’s throat. It also opens up some interesting backstory and lends the the Visual Novel aspect of the game.
At the end of these training cycles you will then test your mettle against Trillion. A behemoth with, you guessed it, One Trillion HP!!! Daunting? Yes. But the battle system is truly one of a kind.
Instead of your standard turn based strategy (a la tactics) movement and attack. All creatures on the board move and attack when you do. Swing that sword? Everyone move and/or attack. Move one square? Same deal. It lends to the feel of urgency that you can’t deny.
Now I could drone on and on about the mechanics and the artwork and how beautifully and playfully written the game is, and it is, but really I want you to go play the game. It is by far one of the most inovative systems I’ve played in a very long time. Not only that but, while the game is the typical time sucker that most RPGs tend to be, it doesn’t have to be nor does it feel like one. Bottom line? Trillion: God of Destruction is far and away one of my favorite games of the year so far.
© 2016 IDEA FACTORY / COMPILE HEART / PREAPP PARTNERS All rights reserved. Trillion 1,000,000,000,000 is a trademark of IDEA FACTORY.
Licensed to and published by Idea Factory International, Inc. Distributed exclusively by Atlus U.S.A., Inc.